The weekly Familiar Place comic has gone up. Follow this link to read the latest. At 26 in a row we now have six months up!
Now, on to the GM cards. This is the first nine Terrain cards. We are making the new GM cards full mix and match. It allows the GM more flexibility when creating their adventures.
That gives six basic types of land. The GM can, and will, use their descriptions to create variations in the minds of the players.
Next we have the Magic levels to combine with them.
This is the "low" magic places around the Stormlands.
The bad magic concentrates in particular areas. Dragon Storms have the effect of spreading these zones. To simulate a highly warped area the GM may well put two of these on a place to get the effects they are looking for.
The areas of pure magic are rare nowadays. Many more existed before the ravages of the Deathday massacre reversed the warped and od in many areas.
Tomorrow I will post the next nine Terrain Features cards. We will be getting into the weather.
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